Warship

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Type Role Compliment Operators Example Notes

Capital Ships

Fleet Dreadnought Largest warships developed. Without compromise in either armor, armament, or strategic mobility. Intended to serve as flagships for major fleets and task forces, they combine robust anti-starship capabilities with the capacity for sustained aerospace operations or planetary landings. 100-1152 Aerospace Craft
  • 5 - 24 Strike Squadrons
  • 5 - 24 Support Squadrons
  • Superpowers
  • Some Great Powers
  • Constellation Class
  • Richelieu Class
Fleet Carrier Central to fleet aerospace operations. Carry large numbers of strike and support aircraft. 240 - 1728 Aerospace Craft
  • 18 - 36 Strike Squadrons
  • 18 - 36 Support Squadrons
  • Superpowers
  • Some Great Powers
  • Nordstern Class
Fleet Landing Ship Largest vessel designed for planetary landings in contested theaters. Designed to help establish and hold planetary beachheads. 200 - 1440 Aerospace Craft
  • 2 - 12 Strike Squadrons
  • 18 - 48 Support Squadrons
  • Superpowers
  • Great Powers
  • Anita Buhur Class
Dreadnought Anti-starship combatant that combines the capabilities of a battleship with the integrated air-wing of a fleet carrier. 120 - 816 Aerospace Craft
  • 6 - 18 Strike Squadrons
  • 6 - 16 Support Squadrons
  • Superpowers
  • Great Powers
  • Neptune Class
Battleship Largest dedicated anti-starship combatant.  Can provide heavy orbital bombardment during planetary assaults. 40 - 336 Aerospace Craft
  • 2 - 10 Strike Squadrons
  • 2 - 4 Support Squadrons
  • Superpowers
  • Great Powers
  • Some Regional Powers
  • Stalingrad Class
Battlecruiser Anti-starship combatant typically smaller in size than Battleships.
  • German standard battlecruisers emphasize close support for the main battle fleet. Often with an increased emphasis on anti-aerospace warfare.
  • British standard battlecruisers or “Capital Scouts” sacrifice armor for speed and strategic mobility. They are designed to conduct solo, long-range patrols and heavy reconnaissance.
30 – 240 Aerospace Craft
  • 2–6 Strike Squadrons
  • 2–6 Support Squadron
  • Superpowers
  • Great Powers
  • Some Regional Powers
  • Kongō Class
Landing Ship Designed to support planetary operations, Landing Ships provide the essential link between orbital fleets and surface forces. 80 – 672 Aerospace Craft
  • 2 – 4 Strike Squadrons
  • 6 – 24 Support Squadrons
  • Superpowers
  • Great Powers
  • Regional Powers
  • Some Middle Powers
  • Independência Class
Light Fleet Carrier Light carriers offer limited range but balance high speed and protection. 60 - 432 Aerospace Craft
  • 6 - 18 Strike Squadrons
  • 6 - 18 Support Squadrons
  • Superpowers
  • Great Powers
  • Regional Powers
  • Some Middle Powers
  • Nasara Class

Cruisers & Heavy Escorts

Heavy Cruiser
  • Superpowers
  • Great Powers
  • Regional Powers
  • Middle Powers
  • Some Small Powers
  • Königsberg Class
Landing Cruiser
  • Superpowers
  • Great Powers
  • Regional Powers
  • Middle Powers
  • Some Small Powers
  • PMC Fleets
Scout Cruiser
  • Superpowers
  • Great Powers
  • Regional Powers
  • Some Middle Powers
  • PMC Fleets
Escort Carrier
  • Superpowers
  • Great Powers
  • Regional Powers
  • Some Middle Powers
  • PMC Fleets
  • Non-State Actors
Cruiser
  • Superpowers
  • Great Powers
  • Regional Powers
  • Middle Powers
  • Small Powers
  • Corporate Use
  • Non-State Actors
  • Bourgogne Class
  • Privateer Vessel Wild Rose
Missile Cruiser
Light Cruiser
  • Slavny Class
Heavy Arsenal Ship
Destroyer Leader
Destroyer
Heavy Tactical Landing Ship
Escort Destroyer

Light Escorts

Landing Frigate
Frigate Leader
Scout Frigate
Frigate
Missile Frigate
Escort Frigate
ECM Frigate
System Frigate
Landing Frigate
Heavy Corvette
Scout Corvette
Missile Corvette
Corvette
Drone Corvette
ECM Corvette
Patrol Corvette