Combat Aerospace Craft

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Type Role Range Operators Example Notes

Fighter

Multirole Versatile platform designed to perform a broad range of missions including fleet defense, interception, close air support, and strike operations. Balances speed, endurance, and modular payload options, making it the backbone of most aerospace forces. Planetary System
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Superiority High-performance craft optimized for dominance in contested airspace. They prioritize speed, maneuverability, and advanced sensor suites over flexibility. Planetary System
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Interceptor Engages threats at extreme range using high acceleration, advanced sensors, and long-range "air to air" missiles. Typically deployed to counter bombers, strike craft, and standoff munitions before they reach critical assets. Plays a central role in layered aerospace defense, particularly in planetary defense and fleet screening operations. Planetary System
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Light Low-cost platform favored for its versatility and minimal logistical requirements. Typically used for point defense, patrol, and limited strike missions. Lightly armed and less capable than modern front-line fighters, but simple to produce, maintain, and field in large numbers. Planetary System
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More advanced aerospace forces often adapt light fighters as trainers or second-line craft, while producing tailored variants for export markets.
Escort Unmanned aerospace craft designed to accompany and support organic pilots. Provides additional firepower, expands sensor coverage, and interception capabilities. Semi-autonomous systems allow for tight coordination without requiring constant direction, reducing risk to human pilots while enhancing overall squadron effectiveness. Planetary System
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Heavy Large multirole fighter equipped with onboard translight systems, enabling independent interstellar deployment. Combines strike, patrol, and interception roles with expanded payload and endurance. Sacrifices maneuverability for range and mission flexibility, making it well-suited for deep-space patrols, escort assignments, and operations beyond carrier coverage. Interstellar
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Strike Performs precision terrestrial and anti-ship strike operations while retaining air-to-air capability. Carries a heavier payload and advanced targeting systems to engage hardened or high-value targets, with sufficient speed and agility to operate in contested aerospace. Planetary System
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Stealth Features a reduced signature across multiple spectra while maintaining multirole capability. Emphasizes low observability, sensor fusion, and electronic warfare to penetrate defended airspace and conduct strikes, reconnaissance, or limited air-to-air engagements. Optimized for first-strike missions and operations where early detection would compromise success. Planetary System
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Electronic Warfare Disrupts, deceives, or disables enemy sensors, communications, and targeting systems in support of aerospace and interstellar operations. May be outfitted with jamming pods, decoy suites, and sensor disruption tools, often at the expense of armament or maneuverability. Commonly deployed alongside strike or superiority units to degrade enemy situational awareness and enhance survivability of friendly forces. Planetary System
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Bombers

Close Aerospace Support
Light
Tactical
Strategic
Precision
Maritime
SEAD
SETD
Interstellar
Stealth
Carriers
Light

Dropships

Attack
Scout
Light Gunship
Medium Gunship
Heavy Gunship
Orbital Gunship Largely analogous with Corvettes in Navy doctrine
Interstellar Gunship Largely analogous with Heavy Corvettes in Navy doctrine
Light Reconassiance
Heavy Reconassiance
Strategic Reconassiance Largely analogous with Scout Corvettes in Navy doctrine
Maritime